Ogre Zombie

Large / undead / Neutral Evil / CR 2

Armor Class8
Hit Points85 (9d10 + 36)
Speed30 ft
Challenge2
Proficiency+2
STR19+4
DEX6-2
CON18+4
INT3-4
WIS6-2
CHA5-3
Saving Throws

Wisdom +0

Senses

Darkvision 60 ft

Languages

Understands Common And Giant But Can'T Speak

Damage immunities

Poison

Condition immunities

Poisoned

Traits

Undead Fortitude

Special

If damage reduces the Ogre Zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Ogre Zombie drops to 1 hit point instead.

Actions

Morningstar

Action

+6 to hit, range 5 ft. Hit: 13 (2d8 + 4) bludgeoning damage.