Ghoul

Medium / undead / Chaotic Evil / CR 1

Armor Class12
Hit Points22 (5d8)
Speed30 ft
Challenge1
Proficiency+2
STR13+1
DEX15+2
CON10+0
INT7-2
WIS10+0
CHA6-2
Senses

Darkvision 60 ft

Languages

Common

Damage immunities

Poison

Condition immunities

Charmed, Poisoned, Exhaustion

Actions

Bite

Action

+3 to hit, range 5 ft. Hit: 8 (2d6 + 1) piercing damage.

Claws

Action

+3 to hit, range 5 ft. Hit: 6 (2d4 + 1) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a saving throw or be paralyzed for . The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.