STR13+1
DEX15+2
CON10+0
INT7-2
WIS10+0
CHA6-2
Initiative
+2
Senses
Darkvision 60 ft
Languages
Common
Damage immunities
Poison
Condition immunities
Charmed, Poisoned, Exhaustion
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 9 (2d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 7 (2d4 + 2) slashing damage.
If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.