STR10+0
DEX18+4
CON14+2
INT10+0
WIS14+2
CHA17+3
Languages
Common Plus One Other Language
Actions
Rapier
. , and the monster has Advantage on the next attack roll it makes before the end of this turn.
Pistol
Ranged Attack Roll: +7, range 30/90 ft. Hit: 15 (2d10 + 4) Piercing damage.
Multiattack
The monster makes three attacks, using or in any combination.
Bonus Actions
Captain's Charm
Wisdom Saving Throw: DC , one creature the monster can see within feet.
Failure: The target has the Charmed condition until the start of the monster's next turn.
Reactions
Riposte
Trigger: The monster is hit by a melee attack roll while holding a weapon.
Response: The monster adds 3 to its AC against that attack, possibly causing it to miss. On a miss, the monster makes one Rapier attack against the triggering creature if within range.