Gladiator

Medium / humanoid / Neutral / CR 5

Armor Class16
Hit Points112 (15d8 + 45)
Speed30 ft
Challenge5
Proficiency-
STR18+4
DEX15+2
CON16+3
INT10+0
WIS12+1
CHA15+2
Saving Throws

Strength +7, Dexterity +5, Constitution +6, Wisdom +4

Skills

Athletics +10, Performance +5

Initiative

+5

Languages

Common

Actions

Spear

action

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft.. Hit: 11 (2d6 + 4) piercing damage.

Multiattack

action

The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Shield Bash

action

Strength Saving Throw: DC 15, one creature within 5 ft. that the gladiator can see.
Failure: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry

reaction

Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.