STR16+3
DEX11+0
CON14+2
INT11+0
WIS11+0
CHA15+2
Saving Throws
Constitution +4, Wisdom +2
Initiative
+0
Languages
Common Plus One Other Language
Actions
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) slashing plus 4 (1d8) radiant damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft.. Hit: 11 (2d10) piercing plus 4 (1d8) radiant damage.
Multiattack
The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.
Reactions
Parry
Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.
Creature Rules
Knights
Knight