Knight

Medium / humanoid / Neutral / CR 3

Armor Class18
Hit Points52 (8d8 + 16)
Speed30 ft
Challenge3
Proficiency-
STR16+3
DEX11+0
CON14+2
INT11+0
WIS11+0
CHA15+2
Saving Throws

Constitution +4, Wisdom +2

Initiative

+0

Languages

Common Plus One Other Language

Actions

Greatsword

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) slashing plus 4 (1d8) radiant damage.

Heavy Crossbow

action

Ranged Weapon Attack: +2 to hit, range 100/400 ft.. Hit: 11 (2d10) piercing plus 4 (1d8) radiant damage.

Multiattack

action

The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.

Reactions

Parry

reaction

Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.

Creature Rules

Knights

Knight