Mage

Medium / humanoid / Neutral / CR 6

Armor Class12
Hit Points81 (18d8)
Speed30 ft
Challenge6
Proficiency-
STR9-1
DEX14+2
CON11+0
INT17+3
WIS12+1
CHA11+0
Saving Throws

Intelligence +6, Wisdom +4

Skills

Arcana +6, History +6, Perception +4

Initiative

+2

Languages

Common, Common Plus Three Other Languages

Actions

Multiattack

action

The mage makes three Arcane Burst attacks.

Arcane Burst

action

Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: 16 (3d8 + 3) force damage.

Spellcasting

action

2 uses per day; 1 use per day. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):
At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation
2/Day Each: Fireball (level 4 version), Invisibility
1/Day Each: Cone of Cold, Fly

Bonus Actions

Misty Step

bonus

3 uses per day. The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic

reaction

3 uses per day. The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

Prepared Spells

Misty Step, Counterspell, Shield, Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation, Fireball, Invisibility, Cone Of Cold, Fly

Creature Rules

Mages

Mage

Referenced spells