Magma Mephit

Small / elemental / Neutral Evil / CR 1/2

Armor Class11
Hit Points18 (4d6 + 4)
Speed30 ft, fly 30 ft
Challenge1/2
Proficiency-
STR8-1
DEX12+1
CON12+1
INT7-2
WIS10+0
CHA10+0
Skills

Stealth +3

Initiative

+1

Senses

Darkvision 60 ft

Languages

Ignan, Terran

Damage vulnerabilities

Cold

Damage immunities

Fire, Poison

Condition immunities

Exhaustion, Poisoned

Traits

Death Burst

special

The magma mephit explodes when it dies.
Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the magma mephit.
Failure: 7 (2d6) fire damage.
Success: Half damage.

Actions

Claw

action

Melee Weapon Attack: +3 to hit, reach 5 ft.. Hit: 3 (1d4 + 1) slashing plus 3 (1d6) fire damage.

Fire Breath

action

Recharge 6. Dexterity Saving Throw: DC 11, each creature in a 15-foot-long, 5-foot-wide Cone.
Failure: 7 (2d6) fire damage.
Success: Half damage.

Creature Rules

Mephits