Dust Mephit

Small / elemental / Neutral Evil / CR 1/2

Armor Class10
Hit Points17 (5d6)
Speed30 ft, fly 30 ft
Challenge1/2
Proficiency-
STR5-3
DEX14+2
CON10+0
INT9-1
WIS11+0
CHA10+0
Senses

Darkvision 60 ft

Languages

Auran, Terran

Damage vulnerabilities

Fire

Damage immunities

Poison

Condition immunities

Exhaustion, Poisoned

Traits

Death Burst

Special

The monster explodes .
Dexterity Saving Throw: DC , each in a -foot Emanation originating from the monster.
Failure: damage.
Success: Half damage.

Actions

Claw

Action

. .

Blinding Breath

Action

Dexterity Saving Throw: DC , each creature in a -foot Cone.
Failure: The target has the Blinded condition until the end of the monster's next turn.

Sleep

Action

The monster casts the @UUID[Compendium.dnd5e.spells24.Item.phbsplSleep00000] spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC ).

Prepared Spells

Sleep

Referenced spells