Azer Sentinel

Medium / elemental / Lawful Neutral / CR 2

Armor Class17
Hit Points39 (6d8 + 12)
Speed30 ft
Challenge2
Proficiency-
STR17+3
DEX12+1
CON15+2
INT12+1
WIS13+1
CHA10+0
Saving Throws

Constitution +4

Initiative

+1

Languages

Ignan

Damage immunities

Fire, Poison

Condition immunities

Poisoned

Traits

Fire Aura

special

At the end of each of the azer sentinel's turns, each creature of the azer sentinel's choice in a 5-foot Emanation originating from the azer sentinel takes 5 (1d10) fire damage unless the azer sentinel has the Incapacitated condition.

Illumination

The azer sentinel sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Burning Hammer

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 8 (1d10 + 3) bludgeoning plus 3 (1d6) fire damage.