Earth Elemental

Large / elemental / Neutral / CR 5

Armor Class17
Hit Points147 (14d10 + 70)
Speed30 ft, burrow 30 ft
Challenge5
Proficiency-
STR20+5
DEX8-1
CON20+5
INT5-3
WIS10+0
CHA5-3
Senses

Darkvision 60 ft, Tremorsense 60 ft

Languages

Terran

Damage vulnerabilities

Thunder

Damage immunities

Poison

Condition immunities

Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious

Traits

Earth Glide

The monster can burrow through nonmagical, unworked earth and stone. While doing so, the monster doesn't disturb the material it moves through.

Siege Monster

The monster deals double damage to objects and structures.

Actions

Multiattack

Action

The monster makes two attacks, using or in any combination.

Slam

Action

. .

Rock Launch

Action

. . If the target is a Large or smaller creature, it has the Prone condition.