Wisdom +3
-1
Darkvision 60 ft
Common Plus Two Other Languages
Fire
Necrotic, Poison
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Actions
Multiattack
The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
Rotting Fist
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 8 (1d10 + 3) bludgeoning plus 10 (3d6) necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
Dreadful Glare
Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet.
Failure: The target has the Frightened condition until the end of the mummy's next turn.
Success: The target is immune to this mummy's Dreadful Glare for 24 hours.