Ghoul

Medium / undead / Chaotic Evil / CR 1

Armor Class12
Hit Points22 (5d8)
Speed30 ft
Challenge1
Proficiency-
STR13+1
DEX15+2
CON10+0
INT7-2
WIS10+0
CHA6-2
Initiative

+2

Senses

Darkvision 60 ft

Languages

Common

Damage immunities

Poison

Condition immunities

Charmed, Exhaustion, Poisoned

Actions

Multiattack

action

The ghoul makes two Bite attacks.

Bite

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) piercing plus 3 (1d6) necrotic damage.

Claw

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 4 (1d4 + 2) slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect.
Constitution Saving Throw: DC 10.
Failure: The target has the Paralyzed condition until the end of its next turn.