Ghast

Medium / undead / Chaotic Evil / CR 2

Armor Class10
Hit Points36 (8d8)
Speed30 ft
Challenge2
Proficiency-
STR16+3
DEX17+3
CON10+0
INT11+0
WIS10+0
CHA8-1
Senses

Darkvision 60 ft

Languages

Common

Damage resistances

Necrotic

Damage immunities

Poison

Condition immunities

Charmed, Exhaustion, Poisoned

Traits

Stench

Constitution Saving Throw: DC , any creature (other than a monster) that starts its turn in a -foot Emanation originating from the monster.
Failure: The target has the Poisoned condition until the start of its next turn.
Success: The target is immune to the Stench of all monster for 1 hour.

Actions

Bite

Action

. .

Claw

Action

. . If the target is a non-Undead creature, it is subjected to the following effect.
Constitution Saving Throw: DC .
Failure: The target has the Paralyzed condition until the end of its next turn.