Wisdom +2
+3
Darkvision 60 ft
Common
Necrotic
Poison
Charmed, Exhaustion, Poisoned
Traits
Stench
Constitution Saving Throw: DC 10, any creature (other than a ghast) that starts its turn in a 5-foot Emanation originating from the ghast.
Failure: The target has the Poisoned condition until the start of its next turn.
Success: The target is immune to the Stench of all ghast for 1 hour.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 7 (1d8 + 3) piercing plus 9 (2d8) necrotic damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) slashing damage. If the target is a non-Undead creature, it is subjected to the following effect.
Constitution Saving Throw: DC 10.
Failure: The target has the Paralyzed condition until the end of its next turn.