Truesight 120 ft
Abyssal
Cold, Fire, Lightning
Poison
Poisoned
Traits
Magic Resistance
The monster has Advantage on saving throws against spells and other magical effects.
Demonic Restoration
If the monster dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Reactive
The monster can take one Reaction on every turn of combat.
Actions
Multiattack
The monster makes six attacks and uses .
Pact Blade
. .
Constrict
Strength Saving Throw: DC , one creature the monster can see within feet.
Failure: damage. The target has the Grappled condition (escape DC ), and it has the Restrained condition until the grapple ends.
Bonus Actions
Teleport
The monster teleports up to feet to an unoccupied space it can see.
Reactions
Parry
Trigger: The monster is . Response: The monster adds to its AC against that attack, possibly causing it to miss.