Perception +8, Stealth +10
+7
Darkvision 60 ft
Common, Auran
Bludgeoning, Piercing, Slashing
Poison
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Traits
Air Form
The invisible stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Invisibility
The invisible stalker has the Invisible condition.
Actions
Multiattack
The invisible stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.
Wind Swipe
Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) force damage.
Vortex
Constitution Saving Throw: DC 14, one Large or smaller creature in the invisible stalker's space.
Failure: 7 (1d8 + 3) thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) thunder damage at the start of each of the invisible stalker's turns.