Invisible Stalker

Large / elemental / Neutral / CR 6

Armor Class14
Hit Points97 (13d10 + 26)
Speed50 ft, fly 50 ft (hover)
Challenge6
Proficiency-
STR16+3
DEX19+4
CON14+2
INT10+0
WIS15+2
CHA11+0
Skills

Perception +8, Stealth +10

Initiative

+7

Senses

Darkvision 60 ft

Languages

Common, Auran

Damage resistances

Bludgeoning, Piercing, Slashing

Damage immunities

Poison

Condition immunities

Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Traits

Air Form

The invisible stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Invisibility

The invisible stalker has the Invisible condition.

Actions

Multiattack

action

The invisible stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.

Wind Swipe

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) force damage.

Vortex

action

Constitution Saving Throw: DC 14, one Large or smaller creature in the invisible stalker's space.
Failure: 7 (1d8 + 3) thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) thunder damage at the start of each of the invisible stalker's turns.