+3
Darkvision 60 ft
Ignan
Bludgeoning, Piercing, Slashing
Fire, Poison
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Traits
Fire Aura
At the end of each of the fire elemental's turns, each creature of the fire elemental's choice in a 10-foot Emanation originating from the fire elemental takes 5 (1d10) fire damage. Creatures and flammable objects in the Emanation start burning.
Fire Form
The fire elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage.
Illumination
The fire elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.
Water Susceptibility
The fire elemental takes 3 (1d6) Cold damage damage for every 5 feet the fire elemental moves in water or for every gallon of water splashed on it.
Actions
Multiattack
The fire elemental makes two Burn attacks.
Burn
Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it starts burning.
Creature Rules
Fire Elemental