Incubus

Medium / fiend / Neutral Evil / CR 4

Armor Class15
Hit Points66 (12d8 + 12)
Speed30 ft, fly 60 ft
Challenge4
Proficiency-
STR8-1
DEX17+3
CON13+1
INT15+2
WIS12+1
CHA20+5
Skills

Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7

Initiative

+3

Senses

Darkvision 60 ft

Languages

Abyssal, Common, Infernal

Damage resistances

Cold, Fire, Poison, Psychic

Traits

Succubus Form

When the incubus finishes a Long Rest, it can shape-shift into a Succubus, using that stat block instead of this one. Any equipment it is wearing or carrying isn't transformed.

Actions

Restless Touch

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 15 (3d6 + 5) psychic damage, and the target is cursed for 24 hours or until the incubus dies. Until the curse ends, the target gains no benefit from finishing Short Rests.

Multiattack

action

The incubus makes two Restless Touch attacks.

Spellcasting

action

1 use per day. The incubus casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):
At Will: Disguise Self, Etherealness
1/Day Each: Dream, Hypnotic Pattern

Bonus Actions

Nightmare

bonus

Recharge 6. Wisdom Saving Throw: DC 15, one creature the incubus can see within 60 feet.
Failure: If the target has 20 Hit Points or fewer, it has the Unconscious condition for 1 hour, until it takes damage, or until a creature within 5 feet of it takes an action to wake it. Otherwise, the target takes 18 (4d8) psychic damage.

Prepared Spells

Disguise Self, Etherealness, Dream, Hypnotic Pattern

Creature Rules

Incubus

Referenced spells