Hell Hound

Medium / fiend / Lawful Evil / CR 3

Armor Class15
Hit Points58 (9d8 + 18)
Speed50 ft
Challenge3
Proficiency-
STR17+3
DEX12+1
CON14+2
INT6-2
WIS13+1
CHA6-2
Skills

Perception +5

Initiative

+1

Senses

Darkvision 60 ft

Languages

Understands Infernal But Can’T Speak

Damage immunities

Fire

Traits

Pack Tactics

The hell hound has Advantage on an attack roll against a creature if at least one of the hell hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Multiattack

action

The hell hound makes two Bite attacks.

Bite

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 7 (1d8 + 3) piercing plus 3 (1d6) fire damage.

Fire Breath

action

Recharge 5–6. Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone.
Failure: 17 (5d6) fire damage.
Success: Half damage.

Creature Rules

Hell Hound