Truesight 120 ft
Abyssal
Cold, Fire, Lightning
Poison
Poisoned
Traits
Demonic Restoration
If the monster dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance
The monster has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The monster makes two attacks and uses or .
Pincer
. . If the target is a Medium or smaller creature, it has the Grappled condition (escape DC ) from one of two pincers.
Pummel
Dexterity Saving Throw: DC , one creature Grappled by the monster.
Failure: damage.
Success: Half damage.
Spellcasting
The monster casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC ):
At Will: Darkness, Detect Magic, Dispel Magic
1/Day Each: Confusion, Fly, Power Word Stun
Prepared Spells
Darkness, Detect Magic, Dispel Magic, Confusion, Fly, Power Word Stun