Ogre Zombie

Large / undead / Neutral Evil / CR 2

Armor Class8
Hit Points85 (9d10 + 36)
Speed30 ft
Challenge2
Proficiency-
STR19+4
DEX6-2
CON18+4
INT3-4
WIS6-2
CHA5-3
Saving Throws

Intelligence -2, Wisdom +0

Initiative

-2

Senses

Darkvision 60 ft

Languages

Understands Common And Giant But Can’T Speak

Damage immunities

Poison

Condition immunities

Exhaustion, Poisoned

Traits

Undead Fortitude

If damage reduces the ogre zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the ogre zombie drops to 1 Hit Point instead.

Actions

Slam

action

Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: 13 (2d8 + 4) bludgeoning damage.

Creature Rules

Zombies

Ogre Zombie