Dretch

Small / fiend / Chaotic Evil / CR 1/4

Armor Class11
Hit Points18 (4d6 + 4)
Speed20 ft
Challenge1/4
Proficiency-
STR12+1
DEX11+0
CON12+1
INT5-3
WIS8-1
CHA3-4
Senses

Darkvision 60 ft

Languages

Abyssal

Damage resistances

Cold, Fire, Lightning

Damage immunities

Poison

Condition immunities

Poisoned

Actions

Rend

Action

. .

Fetid Cloud

Action

Constitution Saving Throw: DC , each creature in a -foot Emanation originating from the monster.
Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.