Stone Golem

Large / construct / Unaligned / CR 10

Armor Class17
Hit Points178 (17d10 + 85)
Speed30 ft
Challenge10
Proficiency+4
STR22+6
DEX9-1
CON20+5
INT3-4
WIS11+0
CHA1-5
Senses

Darkvision 120 ft

Languages

Understands The Languages Of Its Creator But Can'T Speak

Damage immunities

Bludgeoning, Piercing, Poison, Psychic, Slashing

Condition immunities

Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Traits

Immutable Form

The Stone Golem is immune to any spell or effect that would alter its form.

Magic Resistance

The Stone Golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The Stone Golem's weapon attacks are magical.

Actions

Multiattack

Action

The Stone Golem makes two slam attacks.

Slam

Action

+10 to hit. Hit: 19 (3d8 + 6) bludgeoning damage.

Slow

Action

The Stone Golem targets one or more creatures it can see within of it. Each target must make a saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for . A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.