Animated Armor

Medium / construct / Unaligned / CR 1

Armor Class18
Hit Points33 (6d8 + 6)
Speed25 ft
Challenge1
Proficiency+2
STR14+2
DEX11+0
CON13+1
INT1-5
WIS3-4
CHA1-5
Senses

Blindsight 60 ft, Blind beyond this radius

Damage immunities

Poison, Psychic

Condition immunities

Blinded, Charmed, Deafened, Frightened, Paralyzed, Petrified, Poisoned, Exhaustion

Traits

Antimagic Susceptibility

Special

The Animated Armor is incapacitated while in the area of an Antimagic Field. If targeted by Dispel Magic, the Animated Armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the Animated Armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack

Action

The Animated Armor makes two melee attacks.

Slam

Action

+4 to hit, range 5 ft. Hit: 5 (1d6 + 2) bludgeoning damage.