STR10+0
DEX15+2
CON10+0
INT12+1
WIS14+2
CHA16+3
Skills
Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4
Languages
Any Two
Traits
Sneak Attack
Once per turn, the Spy deals an extra damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the Spy that isn't incapacitated and the Spy doesn't have disadvantage on the attack roll.
Actions
Multiattack
The spy makes two melee attacks.
Shortsword
+2 to hit, range 5 ft. Hit: 3 (1d6) piercing damage.
Hand Crossbow
+4 to hit, range 30 ft. Hit: 5 (1d6 + 2) piercing damage.
Bonus Actions
Cunning Action
On each of its turns, the Spy can use a bonus action to take the dash, disengage, or hide action.