Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4
+2
Any Two
Traits
Sneak Attack
1 use per turnStart. Once per turn, the spy deals an extra 7 (2d6) piercing damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.
Actions
Multiattack
The spy makes two melee attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) piercing damage.
Hand Crossbow
Ranged Weapon Attack: +4 to hit, range 30/120 ft.. Hit: 5 (1d6 + 2) piercing damage.
Bonus Actions
Cunning Action
On each of its turns, the spy can use a bonus action to take the dash, disengage, or hide action.