Mage

Medium / humanoid (Any Race) / Any Alignment / CR 6

Armor Class12
Hit Points40 (9d8)
Speed30 ft
Challenge6
Proficiency+3
STR9-1
DEX14+2
CON11+0
INT17+3
WIS12+1
CHA11+0
Saving Throws

Intelligence +6, Wisdom +4

Skills

Arcana +6, History +6

Languages

Any Four Languages

Traits

Spellcasting

The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: Cantrip (at will): fire bolt, light, mage hand, prestidigitation 1st level (4 slots): detect magic, mage armor, magic missile, shield 2nd level (3 slots): misty step, suggestion 3rd level (3 slots): counterspell, fireball, fly 4th level (3 slots): greater invisibility, ice storm 5th level (1 slots): cone of cold

Actions

Dagger

Action

+2 to hit, range 20 ft. Hit: 1 (1d4 - 1) piercing damage.

Prepared Spells

Cone Of Cold, Counterspell, Detect Magic, Fire Bolt, Fireball, Fly, Greater Invisibility, Ice Storm, Light, Mage Armor, Mage Hand, Magic Missile, Misty Step, Prestidigitation, Shield, Suggestion

Referenced spells