Ice Devil

Large / fiend (Devil) / Lawful Evil / CR 14

Armor Class18
Hit Points180 (19d10 + 76)
Speed40 ft
Challenge14
Proficiency+5
STR21+5
DEX14+2
CON18+4
INT18+4
WIS15+2
CHA18+4
Saving Throws

Dexterity +7, Constitution +9, Wisdom +7, Charisma +9

Senses

Blindsight 60 ft, Darkvision 120 ft

Languages

Infernal

Damage resistances

Bludgeoning, Piercing, Slashing

Damage immunities

Cold, Fire, Poison

Condition immunities

Poisoned

Traits

Magic Resistance

The Ice Devil has advantage on saving throws against spells and other magical effects.

Devil Sight

Magical darkness doesn't impede the Ice Devil's Darkvision.

Actions

Bite

Action

+10 to hit, range 5 ft. Hit: 12 (2d6 + 5) piercing damage.

Wall of Ice

Action

The Ice Devil magically forms an opaque wall of ice on a solid surface it can see within of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route. The creature chooses which side of the wall to end up on, unless the creature is incapacitated. The creature then makes a saving throw, taking damage on a failed save, or half as much damage on a successful one. The wall lasts for or until the Ice Devil is incapacitated or dies. The wall can be damaged and breached; each 10-foot section has AC 5, 30 hit points, vulnerability to fire damage, and immunity to acid, cold, necrotic, poison, and psychic damage. If a section is destroyed, it leaves behind a sheet of frigid air in the space the wall occupied. Whenever a creature finishes moving through the frigid air on a turn, willingly or otherwise, the creature must make a saving throw, taking damage on a failed save, or half as much damage on a successful one. The frigid air dissipates when the rest of the wall vanishes.

Tail

Action

+10 to hit, range 10 ft. Hit: 12 (2d6 + 5) bludgeoning damage.

Claws

Action

+10 to hit, range 5 ft. Hit: 10 (2d4 + 5) slashing damage.

Multiattack

Action

The devil makes three attacks: one with its bite, one with its claws, and one with its tail.