Ninkonda

Level 17 / Large / angel

Level17
Armor Class39
Hit Points350
Perception+29
Speed30 feet, Fly 45 feet
STR+9modifier
DEX+4modifier
CON+7modifier
INT+3modifier
WIS+6modifier
CHA+7modifier
Saving Throws

Fortitude +30, Reflex +27, Will +33

Skills

Acrobatics +27, Athletics +34, Diplomacy +34, Intimidation +30, Religion +28, Society +26

Senses

Darkvision, Truesight 30 feet Precise

Languages

Common, Empyrean

Weaknesses

Unholy 15

Actions & Abilities

Nailed Fist

Attack +34

Damage: 2d8 Piercing, 2d6+17 Bludgeoning

Nail Blast

Attack +34

Damage: 3d8+8 Piercing, 2d8 Bleed

Aura of Refection

Passive

60 feet. The ninkonda's mirror refects the weaknesses in creatures' souls. A creature that enters or starts its turn in the aura must succeed at a save or be and take a -2 penalty to Will saves against the ninkonda's abilities for 1 round.

Reactive Strike

Reaction

Refect Spell

Reaction

Trigger The ninkonda is targeted by a ranged spell attack
Effect The ninkonda attempts to refect the spell with the mirror in their armor. They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses, the spell is refected back at the caster, who must roll a second ranged spell attack against their own AC to determine if the spell hits them instead.

Nail Barrage

2 actions

The ninkonda sprays a mass of nails that deal 14d8[piercing|options:area-damage] damage in a with a save. They can't use Nail Barrage again for {1d4 rounds}.

Soul Reflection

1 action

The ninkonda aims the mirror in their armor at a creature by their aura of refection to force the creature to gaze upon its past sins. The creature must succeed at a save or become Slowed 1 for 1 round as it refects upon its actions (or 1 minute on a critical failure, as the creature's actions continue to weigh on it). A holy creature or a morally upstanding creature (as determined by the GM) uses the outcome that is one degree of success better than it rolled on its save. A creature that fails its save is then temporarily immune to Soul Refection for 1 minute.

Spellcasting

Divine Innate

DC 38

Creature Abilities

Aura of Refection. 60 feet. The ninkonda's mirror refects the weaknesses in creatures' souls. A creature that enters or starts its turn in the aura must succeed at a save or be and take a -2 penalty to Will saves against the ninkonda's abilities for 1 round.

Refect Spell. Trigger The ninkonda is targeted by a ranged spell attack
Effect The ninkonda attempts to refect the spell with the mirror in their armor. They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses, the spell is refected back at the caster, who must roll a second ranged spell attack against their own AC to determine if the spell hits them instead.

Nail Barrage. The ninkonda sprays a mass of nails that deal 14d8[piercing|options:area-damage] damage in a with a save. They can't use Nail Barrage again for {1d4 rounds}.

Soul Reflection. The ninkonda aims the mirror in their armor at a creature by their aura of refection to force the creature to gaze upon its past sins. The creature must succeed at a save or become Slowed 1 for 1 round as it refects upon its actions (or 1 minute on a critical failure, as the creature's actions continue to weigh on it). A holy creature or a morally upstanding creature (as determined by the GM) uses the outcome that is one degree of success better than it rolled on its save. A creature that fails its save is then temporarily immune to Soul Refection for 1 minute.

Source, license, and attribution

Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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