Fortitude +31, Reflex +26, Will +31
Acrobatics +31, Deception +31, Intimidation +33, Religion +29
Darkvision, Truesight 60 feet Precise
Common, Daemonic
Death Effects, Fear Effects
Holy 15
Actions & Abilities
Jaws
Damage: 3d10+19 Piercing
Claw
Damage: 3d8+19 Slashing
Telepathy 100 feet
Constant Spells
+1 Status to All Saves vs. Magic
Frightful Presence
60 feet.
Unending Terror
Escaping fear near a phasmadaemon is no simple task. Creatures don't automatically reduce their condition while they are within the phasmadaemon's Frightful Presence aura. Instead, they must attempt a Will save at the end of their turn against the DC of the effect that caused the condition. On a success, the creature's frightened condition is reduced by 1.
Constrict
(3d10+9)[bludgeoning],
Consume Fear
Requirements The phasmadaemon has a creature or
Effect The phasmadaemon feeds on the creature's mortality and innate terror, dealing 6d8[mental] damage. The creature must attempt a save.
Critical Success The creature takes no damage and manages to break free from the phasmadaemon's Grab.
Success The creature takes half damage.
Failure The creature takes full damage and increases their frightened conditioned by 1, to a maximum of Frightened 4.
Critical Failure The creature takes double damage and increases their frightened condition by 2, to a maximum of frightened 4. If the creature is already frightened 4, it must attempt a saving throw. If it fails, it's reduced to 0 Hit Points and dies. This effect has the death and incapacitation traits.
Inescapable Form
The phasmadaemon can Squeeze through tight spaces as if it were a Small creature. While Squeezing, it can move at its full Speed. The phasmadaemon can even Squeeze through spaces that typically fit only a Tiny creature, but does so at the standard speed for Squeezing.
Rend
Claw
Grab
Spellcasting
DC 38
Creature Abilities
Frightful Presence. 60 feet.
Unending Terror. Escaping fear near a phasmadaemon is no simple task. Creatures don't automatically reduce their condition while they are within the phasmadaemon's Frightful Presence aura. Instead, they must attempt a Will save at the end of their turn against the DC of the effect that caused the condition. On a success, the creature's frightened condition is reduced by 1.
Constrict. (3d10+9)[bludgeoning],
Consume Fear. Requirements The phasmadaemon has a creature or
Effect The phasmadaemon feeds on the creature's mortality and innate terror, dealing 6d8[mental] damage. The creature must attempt a save.
Critical Success The creature takes no damage and manages to break free from the phasmadaemon's Grab.
Success The creature takes half damage.
Failure The creature takes full damage and increases their frightened conditioned by 1, to a maximum of Frightened 4.
Critical Failure The creature takes double damage and increases their frightened condition by 2, to a maximum of frightened 4. If the creature is already frightened 4, it must attempt a saving throw. If it fails, it's reduced to 0 Hit Points and dies. This effect has the death and incapacitation traits.
Inescapable Form. The phasmadaemon can Squeeze through tight spaces as if it were a Small creature. While Squeezing, it can move at its full Speed. The phasmadaemon can even Squeeze through spaces that typically fit only a Tiny creature, but does so at the standard speed for Squeezing.
Rend. Claw
Source, license, and attribution
Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.