Fortitude +18, Reflex +14, Will +15
Athletics +19
Darkvision
Electricity
Physical 5 except Adamantine, Spells 5 except Fire
Actions & Abilities
Fist
Damage: 2d10+7 Bludgeoning
Berserk
A severely damaged charnel creation has a chance of going berserk. If it has 40 or fewer HP at the start of its turn, the creation must succeed at a or go berserk. A berserk creation wildly attacks the nearest living creature, or the nearest object if no creatures are nearby. A creation loses its immunity to mental effects while berserk.
Electric Healing
Any time a charnel creation would be affected by an effect with the electricity trait, it loses any condition it has and gains HP equal to half the damage the spell would have dealt. If the creation starts its turn in an area that deals electricity damage, it gains 2d4[healing]{2d4 HP}.
Electric Reflexes
Trigger The creation would be affected by an effect with the electricity trait and a creature is in its reach
Effect The creation lashes out and tries to grab a nearby creature. The creation attempts an Athletics check to a creature within reach. The creature also takes 3d6[electricity] damage on a success, or 6d6[electricity] damage on a critical success.
Berserk Slam
Requirements The charnel creation is berserk
Effect The charnel creation Strikes with its fist at a -1 circumstance penalty. If it hits, it deals 1d6 extra damage and knocks the target .
Creature Abilities
Berserk. A severely damaged charnel creation has a chance of going berserk. If it has 40 or fewer HP at the start of its turn, the creation must succeed at a or go berserk. A berserk creation wildly attacks the nearest living creature, or the nearest object if no creatures are nearby. A creation loses its immunity to mental effects while berserk.
Electric Healing. Any time a charnel creation would be affected by an effect with the electricity trait, it loses any condition it has and gains HP equal to half the damage the spell would have dealt. If the creation starts its turn in an area that deals electricity damage, it gains 2d4[healing]{2d4 HP}.
Electric Reflexes. Trigger The creation would be affected by an effect with the electricity trait and a creature is in its reach
Effect The creation lashes out and tries to grab a nearby creature. The creation attempts an Athletics check to a creature within reach. The creature also takes 3d6[electricity] damage on a success, or 6d6[electricity] damage on a critical success.
Berserk Slam. Requirements The charnel creation is berserk
Effect The charnel creation Strikes with its fist at a -1 circumstance penalty. If it hits, it deals 1d6 extra damage and knocks the target .
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.