Fortitude +35, Reflex +32, Will +32
Acrobatics +33, Athletics +38, Diplomacy +36, Intimidation +34, Performance +34, Religion +35, Stealth +33
Darkvision, Scent 60 feet Imprecise, Truesight 60 feet Precise
Common, Diabolic
Curse, Disease, Illusion, Poison, Polymorph
Actions & Abilities
Spirit Blade
Damage: 4d6+15 Slashing, 4d6 Spirit
Jaws
Damage: 4d6 Poison, 4d10+15 Piercing
Claw
Damage: 4d8+15 Slashing, 1d6 Spirit
Telepathy 100 feet
All-Around Vision
+2 Status to All Saves vs. Mental
Regeneration 20
Inescapable Aura
30 feet. Creatures cannot teleport into or out of the bikkhasura's aura. Creatures attempting to teleport into the aura instead teleport to the nearest edge of the aura. Any attempts to teleport out of the aura are automatically disrupted.
Reactive Strike
The bikkhasura gains 5 additional reactions at the beginning of each of their turns that they can use only for a Reactive Strike.
Bladestorm
Requirements The bikkhasura is holding six spirit blades
Effect The bikkhasura makes up to six spirit blade Strikes, each against a diferent target. These attacks count toward the bikkhasura's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks.
Curse of Wisdom
Saving Throw
Stage 1 12d6[mental] damage and target cannot use reactions (1 round)
Stage 2 14d6[mental] damage and the target is Slowed 2 (1 round)
Stage 3 15d6[mental] damage and target is (1 round)
Direct Spirit Blades
Requirements The bikkhasura has their spirit blades
Effect The bikkhasura directs one of its spirit blades to attack a target up to a distance of 50 feet away. Once a bikkhasura directs a spirit blade to attack a foe, the blade continues to make a single attack against that foe each round on the bikkhasura's turn until directed otherwise by the bikkhasura and as long as the foe remains within 50 feet of the bikkhasura. These weapons attack using the same statistics as the bikkhasura's spirit blade Strike and use the bikkhasura's multiple attack penalty. Any blades that are not within 50 feet of the bikkhasura at the end of its turn vanish.
Glorious Visage
The asura sanctifies themselves as either holy or unholy, gaining the trait corresponding to their choice and losing the opposing trait; their strikes, spells, and abilities also gain the trait corresponding to their choice. The asura also gains weakness 15 to the opposing sanctification and loses any weakness to its chosen sanctification. The choice is permanent until the asura uses this ability to change their sanctification.
Horrific Glimpse
Frequency once per round
Trigger The bikkhasura uses Glorious Visage
Effect The bikkhasura explodes with spiritual energy, dealing 9d6[spirit|options:area-damage] damage to all creatures within 30 feet. This ability has the holy trait if the bikkhasura has the holy trait and the unholy trait when the bikkhasura has the unholy trait.
Spirit Blades
Frequency once per hour
Effect The bikkhasura summons six blades made out of spiritual energy. The blades either appear in the bikkhasura's hands or foat next to the bikkhasura until the asura directs one or spends an Interact action to grab it. The spirit blades can be dispelled with a successful counteract check (counteract rank 10, counteract DC 42). A successful counteract dispels all blades, even if some have been directed away from the bikkhasura.
Improved Grab
Spellcasting
DC 44
Creature Abilities
Inescapable Aura. 30 feet. Creatures cannot teleport into or out of the bikkhasura's aura. Creatures attempting to teleport into the aura instead teleport to the nearest edge of the aura. Any attempts to teleport out of the aura are automatically disrupted.
Reactive Strike. The bikkhasura gains 5 additional reactions at the beginning of each of their turns that they can use only for a Reactive Strike.
Bladestorm. Requirements The bikkhasura is holding six spirit blades
Effect The bikkhasura makes up to six spirit blade Strikes, each against a diferent target. These attacks count toward the bikkhasura's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks.
Curse of Wisdom. Saving Throw
Stage 1 12d6[mental] damage and target cannot use reactions (1 round)
Stage 2 14d6[mental] damage and the target is Slowed 2 (1 round)
Stage 3 15d6[mental] damage and target is (1 round)
Direct Spirit Blades. Requirements The bikkhasura has their spirit blades
Effect The bikkhasura directs one of its spirit blades to attack a target up to a distance of 50 feet away. Once a bikkhasura directs a spirit blade to attack a foe, the blade continues to make a single attack against that foe each round on the bikkhasura's turn until directed otherwise by the bikkhasura and as long as the foe remains within 50 feet of the bikkhasura. These weapons attack using the same statistics as the bikkhasura's spirit blade Strike and use the bikkhasura's multiple attack penalty. Any blades that are not within 50 feet of the bikkhasura at the end of its turn vanish.
Glorious Visage. The asura sanctifies themselves as either holy or unholy, gaining the trait corresponding to their choice and losing the opposing trait; their strikes, spells, and abilities also gain the trait corresponding to their choice. The asura also gains weakness 15 to the opposing sanctification and loses any weakness to its chosen sanctification. The choice is permanent until the asura uses this ability to change their sanctification.
Horrific Glimpse. Frequency once per round
Trigger The bikkhasura uses Glorious Visage
Effect The bikkhasura explodes with spiritual energy, dealing 9d6[spirit|options:area-damage] damage to all creatures within 30 feet. This ability has the holy trait if the bikkhasura has the holy trait and the unholy trait when the bikkhasura has the unholy trait.
Spirit Blades. Frequency once per hour
Effect The bikkhasura summons six blades made out of spiritual energy. The blades either appear in the bikkhasura's hands or foat next to the bikkhasura until the asura directs one or spends an Interact action to grab it. The spirit blades can be dispelled with a successful counteract check (counteract rank 10, counteract DC 42). A successful counteract dispels all blades, even if some have been directed away from the bikkhasura.
Source, license, and attribution
Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.