Fortitude +33, Reflex +36, Will +38
Acrobatics +38, Arcana +35, Athletics +35, Deception +37, Diplomacy +37, Occultism +36, Religion +38, Society +35, Stealth +38
Darkvision
Chthonian, Empyrean, Protean
Acid 20, Precision 20, Protean Anatomy 25
Actions & Abilities
Jaws
Damage: 4d10+19 Piercing
Claw
Damage: 4d8+19 Slashing
Tail
Damage: 4d12+19 Bludgeoning
Telepathy 100 feet
Entropy Sense (Imprecise) 120 feet
A Izfiitar can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the izflitar the ability to sense creatures within the listed range.
The izflitar's entropy sense doesn't detect creatures under the effects of or that are otherwise shielded from divinations and predictions.
Constant Spells
+1 Status to All Saves vs. Magic
Fast Healing 20
Kiss of the Speakers
The izfiitar continuously tinkers with the myriad possibilities in which it can move or manipulate magic. The izfiitar is always and can use the extra action only to Step, Stride, or as part of Casting a Spell.
Prescient Revision
Trigger The izfiitar fails a check
Effect The izfiitar rerolls the triggering check and takes the better result. For {1d4 rounds}, it loses the effects of Kiss of the Speakers and can't use Reshape Reality.
Protean Anatomy 25
A izfiitar's vital organs shift and change shape and position constantly. Immediately after the izfiitar takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.
The izfiitar is immune to polymorph effects unless it is a willing target. If or , the izfiitar automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.
Change Shape
The izfiitar takes the appearance of any Huge or smaller creature. This doesn't change its Speed or its attack and damage bonuses with its Strikes, but might change the damage type its Strikes deal.
Constrict
(2d8+17)[bludgeoning] damage,
Greater Warpwave Strike
Any creature struck and damaged by an izfiitar's jaws or claw Strike must succeed at a save or be subject to a particularly powerful Warpwave.
Roll twice and apply both affects, rerolling any duplicates.
Reshape Reality
When the izfiitar casts , it infuses the illusion with quasi-real substance. Creatures that don't disbelieve the illusion treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on.
Storm of Claws
The izfiitar makes up to six claw Strikes, each against a different target.
Improved Grab
Spellcasting
DC 47
Creature Abilities
Entropy Sense (Imprecise) 120 feet. A Izfiitar can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the izflitar the ability to sense creatures within the listed range.
The izflitar's entropy sense doesn't detect creatures under the effects of or that are otherwise shielded from divinations and predictions.
Kiss of the Speakers. The izfiitar continuously tinkers with the myriad possibilities in which it can move or manipulate magic. The izfiitar is always and can use the extra action only to Step, Stride, or as part of Casting a Spell.
Prescient Revision. Trigger The izfiitar fails a check
Effect The izfiitar rerolls the triggering check and takes the better result. For {1d4 rounds}, it loses the effects of Kiss of the Speakers and can't use Reshape Reality.
Protean Anatomy 25. A izfiitar's vital organs shift and change shape and position constantly. Immediately after the izfiitar takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.
The izfiitar is immune to polymorph effects unless it is a willing target. If or , the izfiitar automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.
Change Shape. The izfiitar takes the appearance of any Huge or smaller creature. This doesn't change its Speed or its attack and damage bonuses with its Strikes, but might change the damage type its Strikes deal.
Constrict. (2d8+17)[bludgeoning] damage,
Greater Warpwave Strike. Any creature struck and damaged by an izfiitar's jaws or claw Strike must succeed at a save or be subject to a particularly powerful Warpwave.
Roll twice and apply both affects, rerolling any duplicates.
Reshape Reality. When the izfiitar casts , it infuses the illusion with quasi-real substance. Creatures that don't disbelieve the illusion treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on.
Storm of Claws. The izfiitar makes up to six claw Strikes, each against a different target.
Source, license, and attribution
Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.