Warrior Infantry

Medium / humanoid / Neutral / CR 1/8

Armor Class13
Hit Points9 (2d8)
Speed30 ft
Challenge1/8
Proficiency-
STR13+1
DEX11+0
CON11+0
INT8-1
WIS11+0
CHA8-1
Initiative

+0

Languages

Common

Traits

Pack Tactics

The warrior infantry has Advantage on an attack roll against a creature if at least one of the warrior infantry's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Spear

action

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft.. Hit: 4 (1d6 + 1) piercing damage.

Creature Rules

Warriors

Warrior Infantry