Noble

Medium / humanoid / Neutral / CR 1/8

Armor Class15
Hit Points9 (2d8)
Speed30 ft
Challenge1/8
Proficiency-
STR11+0
DEX12+1
CON11+0
INT12+1
WIS14+2
CHA16+3
Skills

Deception +5, Insight +4, Persuasion +5

Initiative

+1

Languages

Common Plus Two Other Languages

Actions

Rapier

action

Melee Weapon Attack: +3 to hit, reach 5 ft.. Hit: 5 (1d8 + 1) piercing damage.

Reactions

Parry

reaction

Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.

Creature Rules

Nobles

Noble