Guard

Medium / humanoid / Neutral / CR 1/8

Armor Class16
Hit Points11 (2d8 + 2)
Speed30 ft
Challenge1/8
Proficiency-
STR13+1
DEX12+1
CON12+1
INT10+0
WIS11+0
CHA10+0
Skills

Perception +2

Initiative

+1

Languages

Common

Actions

Spear

action

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft.. Hit: 4 (1d6 + 1) piercing damage.

Creature Rules

Guards

Guard