Shadow

Medium / undead / Chaotic Evil / CR 1/2

Armor Class12
Hit Points27 (5d8 + 5)
Speed40 ft
Challenge1/2
Proficiency-
STR6-2
DEX14+2
CON13+1
INT6-2
WIS10+0
CHA8-1
Skills

Stealth +6

Initiative

+2

Senses

Darkvision 60 ft

Damage vulnerabilities

Radiant

Damage resistances

Acid, Cold, Fire, Lightning, Thunder

Damage immunities

Necrotic, Poison

Condition immunities

Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Traits

Amorphous

The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness

While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth

bonus

While in Dim Light or Darkness, the shadow takes the Hide action.

Creature Rules

Shadow