Otyugh

Large / aberration / Neutral / CR 5

Armor Class14
Hit Points104 (11d10 + 44)
Speed30 ft
Challenge5
Proficiency-
STR16+3
DEX11+0
CON19+4
INT6-2
WIS13+1
CHA6-2
Saving Throws

Constitution +7

Initiative

+0

Senses

Darkvision 120 ft

Actions

Multiattack

action

The otyugh makes one Bite attack and two Tentacle attacks.

Bite

action

Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: 12 (2d8 + 3) piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect.
Constitution Saving Throw: DC 15.
Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target.
Success: The Poisoned condition ends.

Tentacle

action

Melee Weapon Attack: +6 to hit, reach 10 ft.. Hit: 12 (2d8 + 3) piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam

action

Constitution Saving Throw: DC 14, each creature Grappled by the otyugh.
Failure: 16 (3d8 + 3) bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn.
Success: Half damage only.