Gibbering Mouther

Medium / aberration / Chaotic Neutral / CR 2

Armor Class10
Hit Points52 (7d8 + 21)
Speed20 ft, swim 20 ft
Challenge2
Proficiency-
STR10+0
DEX8-1
CON16+3
INT3-4
WIS10+0
CHA6-2
Senses

Darkvision 60 ft

Traits

Aberrant Ground

Special

The ground in a -foot Emanation originating from the monster is Difficult.

Gibbering

The monster babbles incoherently while it doesn't have the Incapacitated condition.
Wisdom Saving Throw: DC , any that starts its turn within feet of the monster while it is babbling.
Failure: The target rolls to determine what it does during the current turn:
1-4. The target does nothing.
5-6. The target takes no action or Bonus Action and uses all its movement to move in a random direction.
7-8. The target makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack.

Actions

Bite

Action

. . If the target is a Medium or smaller creature, it has the Prone condition. The target dies if it is reduced to 0 Hit Points by this attack. Its body is then absorbed into the monster, leaving only equipment behind.

Blinding Spittle

Action

Dexterity Saving Throw: DC , each creature in a -foot-radius Sphere centered on a point within feet.
Failure: damage, and the target has the Blinded condition until the end of the monster's next turn.