STR18+4
DEX11+0
CON16+3
INT6-2
WIS16+3
CHA9-1
Skills
Perception +7, Survival +7
Initiative
+0
Senses
Darkvision 60 ft
Languages
Abyssal
Actions
Abyssal Glaive
Melee Weapon Attack: +6 to hit, reach 10 ft.. Hit: 10 (1d12 + 4) slashing plus 10 (3d6) necrotic damage.
Gore
Recharge 6. Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: 18 (4d6 + 4) piercing damage. If the target is a Large or smaller creature and the minotaur of baphomet moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) piercing damage and has the Prone condition.
Creature Rules
Minotaur of Baphomet