Stirge

Tiny / monstrosity / Unaligned / CR 1/8

Armor Class13
Hit Points5 (2d4)
Speed10 ft, fly 40 ft
Challenge1/8
Proficiency-
STR4-3
DEX16+3
CON11+0
INT2-4
WIS8-1
CHA6-2
Initiative

+3

Senses

Darkvision 60 ft

Actions

Proboscis

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 6 (1d6 + 3) piercing damage. If the target is a creature, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) necrotic damage at the start of each of the stirge's turns.
The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.

Creature Rules

Stirges

Stirge