Mimic

Medium / monstrosity / Neutral / CR 2

Armor Class12
Hit Points58 (9d8 + 18)
Speed20 ft
Challenge2
Proficiency-
STR17+3
DEX12+1
CON15+2
INT5-3
WIS13+1
CHA8-1
Senses

Darkvision 60 ft

Damage immunities

Acid

Condition immunities

Prone

Actions

Adhesive (Object Form Only)

Action

The monster adheres to anything that touches it. A Huge or smaller creature adhered to the monster has the Grappled condition (escape DC ). Ability checks made to escape this grapple have Disadvantage.

Bite

Action

Melee Attack Roll: (), reach . Hit: damage-or damage if the target is Grappled by the mimic.

Pseudopod

Action

. . If the target is a Large or smaller creature, it has the Grappled condition (escape DC ). Ability checks made to escape this grapple have Disadvantage.

Bonus Actions

Shape-Shift

Bonus

The monster shape-shifts to resemble a object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.