Doppelganger

Medium / monstrosity / Neutral / CR 3

Armor Class14
Hit Points52 (8d8 + 16)
Speed30 ft
Challenge3
Proficiency-
STR11+0
DEX18+4
CON14+2
INT11+0
WIS12+1
CHA14+2
Skills

Deception +6, Insight +3

Initiative

+4

Senses

Darkvision 60 ft

Languages

Common Plus Three Other Languages

Condition immunities

Charmed

Actions

Multiattack

action

The doppelganger makes two Slam attacks and uses Unsettling Visage if available.

Slam

action

+6 to hit (with Advantage during the first round of each combat), reach 5 ft. Hit: 11 (2d6 + 4) bludgeoning damage.

Read Thoughts

action

The doppelganger casts Detect Thoughts, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 12).

Unsettling Visage

action

Recharge 6. Wisdom Saving Throw: DC 12, each creature in a 15-foot Emanation originating from the doppelganger that can see the doppelganger.
Failure: The target has the Frightened condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Bonus Actions

Shape-Shift

bonus

The doppelganger shape-shifts into a Medium or smaller, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Prepared Spells

Detect Thoughts

Creature Rules

Doppelganger

Referenced spells