Doppelganger

Medium / monstrosity / Neutral / CR 3

Armor Class10
Hit Points52 (8d8 + 16)
Speed30 ft
Challenge3
Proficiency-
STR11+0
DEX18+4
CON14+2
INT11+0
WIS12+1
CHA14+2
Senses

Darkvision 60 ft

Languages

Common Plus Three Other Languages

Condition immunities

Charmed

Actions

Multiattack

Action

The monster makes two attacks and uses if available.

Slam

Action

(), reach . .

Read Thoughts

Action

The monster casts Detect Thoughts, requiring no spell components and using Charisma as the spellcasting ability (spell save DC ).

Unsettling Visage

Action

Wisdom Saving Throw: DC , each in a -foot Emanation originating from the monster that can see the monster.
Failure: The target has the Frightened condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After , it succeeds automatically.

Bonus Actions

Shape-Shift

Bonus

The monster shape-shifts into a , or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Prepared Spells

Detect Thoughts

Referenced spells