Dexterity +8, Constitution +7, Intelligence +7, Wisdom +8, Charisma +8
Arcana +11, History +11, Religion +11
+4
Darkvision 60 ft
Common, Celestial
Poison
Charmed, Paralyzed, Poisoned, Restrained
Traits
Celestial Restoration
If the guardian naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.
Actions
Multiattack
The guardian naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft.. Hit: 17 (2d12 + 4) piercing plus 22 (4d10) poison damage.
Poisonous Spittle
Constitution Saving Throw: DC 16, 1 creature the guardian naga can see within 60 feet.
Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the guardian naga's next turn.
Success: Half damage only.
Spellcasting
1 use per day. The guardian naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16):
At Will: Thaumaturgy
1/Day Each: Clairvoyance, Cure Wounds (level 6 version), Flame Strike (level 6 version), Geas, True Seeing
Prepared Spells
Thaumaturgy, Clairvoyance, Cure Wounds, Flame Strike, Geas, True Seeing