Truesight 120 ft
Standard, Exotic
Bludgeoning, Piercing, Slashing
Psychic, Radiant
Traits
Shielded Mind
The monster's thoughts can't be read by any means, and other creatures can communicate with it telepathically only if it allows them.
Actions
Bite
. , and the target has the Poisoned condition until the end of the monster's next turn.
Constrict
Strength Saving Throw: DC , one creature the monster can see within feet.
Failure: damage. The target has the Grappled condition (escape DC ), and it has the Restrained condition until the grapple ends.
Spellcasting
The monster casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC ):
At Will: Detect Evil and Good, Detect Magic, Detect Thoughts, Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell)
1/Day Each: Create Food and Water, Dream, Greater Restoration, Scrying, Sleep
Prepared Spells
Detect Evil And Good, Detect Magic, Detect Thoughts, Shapechange, Create Food And Water, Dream, Greater Restoration, Scrying, Sleep