STR15+2
DEX12+1
CON13+1
INT14+2
WIS11+0
CHA13+1
Saving Throws
Dexterity +3, Wisdom +2
Skills
Perception +4, Stealth +3
Initiative
+3
Senses
Blindsight 10 ft, Darkvision 60 ft
Languages
Draconic
Damage immunities
Acid
Actions
Rend
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 7 (1d10 + 2) slashing damage.
Acid Breath
Recharge 5–6. Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line.
Failure: 18 (4d8) acid damage.
Success: Half as much damage damage.
Slowing Breath
Constitution Saving Throw: DC 11, each creature in a 15-foot Cone.
Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
Creature Rules
Copper Dragons
Copper Dragon Wyrmling