STR27+8
DEX10+0
CON25+7
INT16+3
WIS13+1
CHA23+6
Senses
Blindsight 60 ft, Darkvision 120 ft
Languages
Common, Draconic
Damage immunities
Fire
Traits
Legendary Resistance
If the monster fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The monster makes three attacks. It can replace one attack with a use of to cast Scorching Ray.
Rend
. .
Fire Breath
Dexterity Saving Throw: DC , each in a -foot Cone.
Failure: damage.
Success: Half damage.
Spellcasting
The monster casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC , +12 to hit with spell attacks):
At Will: Command (level 2 version), Detect Magic, Scorching Ray
1/Day: Fireball
Prepared Spells
Command, Command, Detect Magic, Scorching Ray, Fireball, Scorching Ray