Pseudodragon

Tiny / dragon / Neutral Good / CR 1/4

Armor Class14
Hit Points10 (3d4 + 3)
Speed15 ft, fly 60 ft
Challenge1/4
Proficiency-
STR6-2
DEX15+2
CON13+1
INT10+0
WIS12+1
CHA10+0
Senses

Blindsight 10 ft, Darkvision 60 ft

Languages

Understands Common And Draconic But Can’T Speak

Traits

Magic Resistance

The monster has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Action

The monster makes two attacks.

Bite

Action

. .

Sting

Action

Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet.
Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour.
Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.