STR27+8
DEX12+1
CON25+7
INT20+5
WIS17+3
CHA22+6
Senses
Blindsight 60 ft, Darkvision 120 ft
Languages
Common, Draconic
Damage immunities
Poison
Condition immunities
Poisoned
Traits
Amphibious
The monster can breathe air and water.
Legendary Resistance
If the monster fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The monster makes three attacks. It can replace one attack with a use of Spellcasting to cast (level 5 version).
Rend
. .
Poison Breath
Constitution Saving Throw: DC , each creature in a -foot .
Failure: damage.
Success: Half damage.
Spellcasting
The monster casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC ):
At Will: Detect Magic, Mind Spike (level 5 version)
1/Day Each: Geas, Modify Memory
Prepared Spells
Mind Spike, Detect Magic, Mind Spike, Geas, Modify Memory