STR23+6
DEX12+1
CON21+5
INT18+4
WIS15+2
CHA18+4
Senses
Blindsight 60 ft, Darkvision 120 ft
Languages
Common, Draconic
Damage immunities
Poison
Condition immunities
Poisoned
Traits
Amphibious
The monster can breathe air and water.
Legendary Resistance
If the monster fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The monster makes three attacks. It can replace one attack with a use of to cast Mind Spike (level 3 version).
Rend
. .
Poison Breath
Constitution Saving Throw: DC , each creature in a -foot .
Failure: damage.
Success: damage.
Spellcasting
The monster casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC ):
At Will: Detect Magic, Mind Spike (level 3 version)
1/Day: Geas
Prepared Spells
Detect Magic, Mind Spike, Geas, Mind Spike