Zombie

Medium / undead / Neutral Evil / CR 1/4

Armor Class8
Hit Points22 (3d8 + 9)
Speed20 ft
Challenge1/4
Proficiency+2
STR13+1
DEX6-2
CON16+3
INT3-4
WIS6-2
CHA5-3
Saving Throws

Wisdom +0

Senses

Darkvision 60 ft

Languages

Understands The Languages It Knew In Life But Can'T Speak

Damage immunities

Poison

Condition immunities

Poisoned

Traits

Undead Fortitude

Special

If damage reduces the Zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Zombie drops to 1 hit point instead.

Actions

Slam

Action

+3 to hit, range 5 ft. Hit: 4 (1d6 + 1) bludgeoning damage.