Stealth +4
Darkvision 60 ft
Radiant
Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder
Necrotic, Poison
Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Exhaustion
Traits
Amorphous
The Shadow can move through a space as narrow as 1 inch wide without squeezing{Squeezing}.
Sunlight Sensitivity
While in sunlight, the Shadow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Strength Drain
+0 to hit, range 5 ft. Hit: 5 (2d6 - 2) necrotic damage. The target's Strength score is reduced by . The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth
While in dim or darkness, the Shadow can take the Hide action as a bonus action.